For example say I’m contemplating deep striking my Daemon Prince into a tight space with three inches all around him. I’d look in the table at 2D6 Deep Strike and find that the chances of him scattering at most 3” are a measly 39%.
If, however, I get to 1D6 deep-strike the chances of my unit scatter at most 3” increases to 67%! This is a pretty big advantage and allows anyone with access to this rule (Blood Angles) to be a little more aggressive in their deep striking.
You can also see how likely your template weapons are to scatter given your ballistic skill.
Enjoy!
| Chances to Scatter A Certain Distance | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Type of Scatter and Chance to Scatter Exactly or At Most a Given Distance | ||||||||||||
| 1D6 Deep Strike | 2D6 Deep Strike | BS2 | BS3 | BS4 | BS5 | |||||||
| Distance | Exactly | At Most | Exactly | At Most | Exactly | At Most | Exactly | At Most | Exactly | At Most | Exactly | At Most |
| 0" | 33% | 33% | 33% | 33% | 35% | 35% | 39% | 39% | 44% | 44% | 52% | 52% |
| 1" | 11% | 44% | 0% | 33% | 4% | 39% | 6% | 44% | 7% | 52% | 9% | 61% |
| 2" | 11% | 56% | 2% | 35% | 6% | 44% | 7% | 52% | 9% | 61% | 11% | 72% |
| 3" | 11% | 67% | 4% | 39% | 7% | 52% | 9% | 61% | 11% | 72% | 9% | 81% |
| 4" | 11% | 78% | 6% | 44% | 9% | 61% | 11% | 72% | 9% | 81% | 7% | 89% |
| 5" | 11% | 89% | 7% | 52% | 11% | 72% | 9% | 81% | 7% | 89% | 6% | 94% |
| 6" | 11% | 100% | 9% | 61% | 9% | 81% | 7% | 89% | 6% | 94% | 4% | 98% |
| 7" | 0% | 100% | 11% | 72% | 7% | 89% | 6% | 94% | 4% | 98% | 2% | 100% |
| 8" | 0% | 100% | 9% | 81% | 6% | 94% | 4% | 98% | 2% | 100% | 0% | 100% |
| 9" | 0% | 100% | 7% | 89% | 4% | 98% | 2% | 100% | 0% | 100% | 0% | 100% |
| 10" | 0% | 100% | 6% | 94% | 2% | 100% | 0% | 100% | 0% | 100% | 0% | 100% |
| 11" | 0% | 100% | 4% | 98% | 0% | 100% | 0% | 100% | 0% | 100% | 0% | 100% |
| 12" | 0% | 100% | 2% | 100% | 0% | 100% | 0% | 100% | 0% | 100% | 0% | 100% |